# 1. Section (save frienly codes) HYP NUK ATT sr? gp? con bum dmp mn? *** # 2. Section (planetary orders) # # 000 is the global order, which works if no special # planet-order exists 000 f15 m20 d15 f m d21 c t *** # 3. Section (Global Switches) # rno = randomization of planetary friendly codes : no? # not active --> friendly codes will be randomized # nt% = code for percents: how much money has to come # at least by the last tax percent from the natives nt% 30 # forgo the last percent of taxes, if you can not # collect at least 30% of the money generated by it not ; overtax natives when using growth method cot ; overtax colonists when using growth method # Global tax order for natives (nt) / colonist (ct) ctx 6 ; growth method colonist taxing but no tax until # high population (6 Mio.) is reached # - (save method: cts) ntx 70 ; growth method native - taxing with 70 as # desired happiness - (save method: nts) # When we will reach MaxPopulation we are content: # with a natives/colonist happiness of nth 70;safetax at max. population drops happiness # to 70 (to 40 only if urgend cash need!) cth 70;safetax at max. population drops happiness to 70 # Max Tax for natives/colonists mnt 100 ; max. native tax 100%, 200% for Feds, # 20% for Cyborg unless atypical game setup mct 100 ; max. colonist tax 100%, 200% for Feds, # unless atypical game setup # Minimum natives/colonists required # for taxing the natives mnn 1 ; tax natives if at least 1 native clan on planet mnc 1 ; tax natives if at least 1 col. clan on planet # Minimum MC we want gain from the natives mnm 1 ; tax natives if it generates at least 1 MC # (is default = not needed) # Maximum MC we are allowed to gain from the natives mmc 5000 ; host limit of 5000 MC per planet # (excess money is not collected) # CrystalDesertAdvantage: # enable with "cda" else start the line with "#" cda ; CrystalDesertAdvantage = Yes (host setting) # DOS- or WinPlan? wpl ; for WinPlan users only # HappyChange-test if we want tax includes Avian-bonus hca 1 ; (0 = no , 1 = yes) # do we want NO overtaxing? # = natives/colonists always calm? not ; overtax natives when using growth method cot ; overtax colonists when using growth method # Does the climate limit the maximum population?: # LIMIT for COLONISTS as known # (to disable the limit use "cco") # LIMIT for NATIVES as known # (to disable the limit use "nco")