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BANE'S CRYSTAL FLEET REVIEW
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Mass:

Beams:

Torps:

Cargo:

67

1

1

19

Fuel:

Engines:

Tech:

Crew:

55

1

2

25

Cost:

Trit:

Dur:

Moly:

60

29

12

20

OPAL CLASS TORPEDO BOAT the often unused secret of the successful crystal players. The opal with it's tiny cargo, tiny mass, limited weapons...is the key to making crystal space the place of player's nightmares. Think of the 19 cargo holds when dropping mk4 and mk7 torps with a setting of mdq or mdh and think of these little minefields as seeds or eggs. Later on the much more heavily cargoed Rubies and Emeralds will make those eggs grow.


Mass:

Beams:

Torps:

Cargo:

120

4

2

370

Fuel:

Engines:

Tech:

Crew:

390

2

3

136

Cost:

Trit:

Dur:

Moly:

95

47

32

43

RUBY CLASS LIGHT CRUISER The first of the "Armed Freighters" in the Crystal arsenal. A crystal fleet is often heavy on warship/freighter ratio. Why? Because with warships that have cargo holds like the Ruby and the Emerald, the Crystal can build a much more thorny empire than the other races. Their critical freight is protected by webs and by warhips.


Mass:

Beams:

Torps:

Cargo:

65

4

0

15

Fuel:

Engines:

Tech:

Crew:

60

1

3

20

Cost:

Trit:

Dur:

Moly:

60

27

12

25

TOPAZ CLASS GUNBOAT is limited in use for the crystals, without having torpedos, this ship cannot lay webs and the only real use for this ship is for freighter escort to ensure that the true freighters don't get stolen by a sneaky hyper jumping probe.


Mass:

Beams:

Torps:

Cargo:

90

7

1

30

Fuel:

Engines:

Tech:

Crew:

120

2

5

80

Cost:

Trit:

Dur:

Moly:

110

43

32

25

SKY GARNET CLASS DESTROYER 7 beams and 1 torp, but puny fuel and small cargo and even worse, a skeleton crew? Look elsewhere at other ships to fill any job that this ship might. In the long run, you will be happy you bypassed the Sky Garnet.


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