- Planets Score Tool
This small util will extract the score from an unpacked resultfile (i.e. the
genX.dat file) and will use it to compile a small text file similar to the one
you see in Planets or Winplan.
This util will also sort the data and write it to a tab delimited 'scores'
file which you can import in a spreadsheet to draw a nice graph of the running
score. You can find an example of this text file and a graph I've made on my
Mac using the scores file here: game2.
Source code: project1.zip
- PTScore Tool
This util will use the score from a Thomas Voight's PTScore.exe outputfile and
will sort and write it to a tab delimited 'scores' file which you can import
in a spreadsheet to draw a nice graph of the running score. You can find an
example of a graph I've made on my Mac using the scores file here: game1.
Source code: project2.zip
- Convert Coordinates
This new util will take the coordinates of the starmap you're using from the
XYPLAN.DAT file and write them to a plain text file with the format x,y.
Example:
1234,2345
2345,1234
I use this textfile to import it in an advanced graphics (Macintosh)
application to make my own starmap.
(With a little rewriting it should be capable of reading the PLANETXY.DAT
file.)
For more info check out my StarMap
Service.
Source code:
project3.zip
DOS application: ConvCoor.
Adam Quigley has used my C++ source code and converted it to a PERL script.
Get it at his
homepage.
- BMP2Icon Project
I've been looking around for months searching, asking and begging for a good
Icon Editor... I've tried about seven or eight different editors, but none of
them had the specifications I wanted. None of them could convert a 16 colour
BMP of 32 x 32 pixels into the identical ICON of 32 x 32 pixels.
Just a few could read/import/capture the BMP and if it could dot that, always
something went wrong with the colours when saving the .ICO file.
After examining and comparing the fileformats of .ICO files and .BMP files,
I've written a dirty hack that could to the job. The source code is available
for download below. I've included the specifications of the fileformats I've
found and used.
Source code:
project4.zip