| VGA Planets help and informationWho doesn't need it?
 
 On these pages you will find a number of articles dealing with general 
        information on the game of all games. The information found here is not 
        race-specific, and has a more informative (sometimes stretegical) rather than a 
        tactical character. Currently available: VGA Planets helppagesHighly detailed helppages on VGA Planets, including the complete Host order of 
        actions
 Host configuration settingsA complete explanation of all the host settings, their defaults and what they 
        do.
 Friendly codesThe complete list plus descriptions of what the codes do.
 Shareware VGA PlanetsA complete overview of what does and what doesn't work if you don't purchase a 
        registered version.
 Glossary of VGA Planets termsA nice and clear overview of VGA Planets lingo, by James "Undead" Rocks
 Master at ArmsJan "Sirius" Klingele's excellent paper on the impact of different weapons in 
        VGA Planets
 Using the right weaponsA relatively short article to aid you in outfitting your ships with the right 
        weapons, based mainly on the extended information from the Master at Arms 
        article.
 List of undocumented Host featuresSiberian Snake's list of all known quirks in the Host program. Know them and use 
        them....
 Infolist (v 3.22)A totally updated version of Eden Tan's comprehensive list of facts and 
        formulas.
 Webmines: a study of snaresRichard McAteer's study on how to get out of webmines safe and fast
 The theoritical probability of hitting a space minesAlejandro M. Dobniewski explains the odss and gives some examples.
 Ship MassAtomic Snarl's overview of the VGA Planets ships and what damage (web)mines do 
        to them
 The alt.games.vga-planets FAQA very comprehensive document containing frequently and less frequently asked 
        questions - and the answers
 Lost in minefieldsTimo Kreike's paper on making hightech torpedoes cheaper
 Crawling the shipqueue & 12 tipsAn explanation how the shipqueue works and a dozen tips to beat the old versions 
        of the queue, by Timo Kreike
 Using Randmax and RandgenAn understandable and comprehensive explanation on using randmax and rangen, by 
        Dirk Fischbach
 The origin of the PrivateersJust so you background of those annoying pirates
 The Difference Between Battlefield Honour and Honourable 
        PlayAs Ryan Kenny explains, honour is everything in the world of VGA Planets
 How to Use EchoviewThis is a quick overview on how to get the most out of Echoview.
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