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BANE'S LIZARD FLEET REVIEW
[ Page 1 ]

Mass:

Beams:

Torps:

Cargo:

120

4

2

150

Fuel:

Engines:

Tech:

Crew:

260

2

7

336

Cost:

Trit:

Dur:

Moly:

85

67

32

23

SAURIAN CLASS LIGHT CRUISER is the prime choice for scouting duties of the lizard fleet. Giving up a modest 30Ly of range from the Reptile, the gains are many. Three times the cargo, 2 torp tubes, 6 times the crew and all the advantages that means. The Saurian has a very useful place in the lizard fleet. An extra 100 LY of range over the Lizard cruiser means a lot.


Mass:

Beams:

Torps:

Cargo:

160

4

3

290

Fuel:

Engines:

Tech:

Crew:

330

2

4

430

Cost:

Trit:

Dur:

Moly:

190

81

42

30

LIZARD CLASS CRUISER is the bread and butter warship of the Lizard fleet. A good lizard rarely has too many of these. Lizards win early with the use of this warship. 30:1 ground combat is staggering and most planets cannot withstand the solo ship assault of the LCC's. When the surprise attack is 5 or 10 planets on the same turn... Bases and colonies, watch your enemy shudder as you bring these to bare. The LCC also proves very useful in the late game for securing those planets that your enemy hasn't protected. And in combination for stealing those really well defended bases.


Mass:

Beams:

F-bays:

Cargo:

331

4

5

150

Fuel:

Engines:

Tech:

Crew:

290

2

9

910

Cost:

Trit:

Dur:

Moly:

420

123

110

90

MADONZILLA CLASS CARRIER this carrier looks like a joke to most players due to it's 4/5 weapons array. But the lizard lives by this warship. 2 or 3 TRex's and a Madonzilla can destroy the big carriers. The Lizard fights a war of numbers. The Madonzilla helps reduce those numbers from 4-6 per carrier down to 2 or 3.


Mass:

Beams:

Torps:

Cargo:

421

10

5

190

Fuel:

Engines:

Tech:

Crew:

490

2

10

810

Cost:

Trit:

Dur:

Moly:

350

153

140

100

TREX CLASS BATTLESHIP is the hammer that the lizards use to smash their opponents. Be aware that the well played Lizard will have more TREX's than any other race will have battleships. The low cost and high mineral extraction is why this ship shows up in great numbers so early in games. Long before your enemies are rolling out numbers of battleships and carriers, the Lizard will have rolled out a fleet that destroys most. In tandem with the LCC ground pounding, never think the lizard is a wimp race. Arguably, the Lizards are the strongest race in the game.


[ Page 1 ]